For me it's the first game that's brand new by itself

"Before there was wow tbc gold an obstacle. It would be 40 levels and that was the end of it. The game would stop. Everyone who played even once would think, 'Okay but what do I now doing What am I doing?' 

We wanted to break this, and let players play as they please. Whatever you play whatever game mode you choose to play it's always a good thing to progress and you'll always be rewarded with amazing rewards. 

We're calling it Heroes 2.0 because that was quite a dramatic change but the fundamental game was Heroes of the Storm. It's a game that we're constantly developing and striving to make better.

"I believe that it's an entirely different world we live in. Being the creator of Starcraft as well as World of Warcraft, those were box games. You play the box game and then a few years later you've got an expansion. 

At some point you're thinking, 'Okay we're done. Let's get on with it.' Heroes of the Storm keeps alive and expanding and it's a lot of fun to create something similar to that."

Max Ma (lead UI designer): "To me we're creating Heartstone 11 right now. I was a part of the team in the early days when we were getting ready to design World of Warcraft for mobile. 

For me, it's the first game that's brand new by itself. As the designer of user interfaces in the team, every screen is brand new, we built from scratch. In addition to improving the game's user game experience certain areas we'd like to address in the near future. I'm convinced that there are many issues and ways we can improve the quality of buy Burning Crusade Classic Gold the game."

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